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The Bastard's Blog
Wednesday, 23 April 2008
Role Playing Robots
Topic: RPGs
This week's episode of Fear The Boot was  rather timely for me.

As I have mentioned earlier on the blog, I'm currently developing a far future, SF setting in which one of the player character types offered is that of robot. Beyond the stat generation systems discussed in today's episode, I'm looking at the broader implications of the self-aware artificial intelligence.

If you're essentially immortal, what impact do you have on your culture? Moreover, what impact does the culture force onto you?

Some of the notions I am playing with...

... Despite having won parity at almost all levels, AIs are not permitted to hold public office. In fact, AI (sentient or otherwise) are required to employ dominator chips, which allows law endforcement to "reel' them in as necessary.  

... I'm also playing with a longevity tax that essentially prevents wealth from accumulating in any great manner with aging AI...

So the question then becomes if declaring your self-awareness buys you some liberties - but limits you in other ways, doesn't that encourage you to lie?  And if you're incentivized to lie daily about yourself never able to be your true self, what does that do to your own values, your perception of self, and your perception of those limiting your possibilities.

Not a HUGE aspect of the game I'm working on, but a piece of it.

Just some ideas I am knocking around...

Aron Head
www.EvilBastard.net


Posted by Aron Head at 8:13 PM CDT
Updated: Wednesday, 23 April 2008 8:50 PM CDT
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