Topic: RPGs

Y'know, Spirit of the Century has a TERRIFFIC character generation process designed to link characters to each other... Hrmm...
- STAGE ALPHA - Players generate character concepts. A few 'types' are encouraged
1. At least one player needs ground vehicle skills
2. Two players need atmospheric piloting skills
3. It is recommended that one player have electronic/technical skills
- STAGE BETA - The players develop their characters' background addressing their years prior to entering the Ranger Corps.
- STAGE GAMMA - There is a great tradition of western, pulp novels. As the players will be playing Rangers in the final frontier, SOTC's novel approach to character generation is awfully organic. STAGE GAMMA, then, involves the character's first pulp novel, starring him or her! Each player comes up with a title for the novel starring his character, in a fashion reminiscent of the pulps. The general pattern is:
Character Name (vs./in.../and) Adventurous Thing!
An example might be Sgt Skullison and the ManCake Massacre!
Then, each player writes up a brief story to go with his title. The story doesn't need to have a lot of detail - in fact, it should be no more detailed than the blurb on the back of the paperback.
Player Rules...
1. Write down the title and back cover blurb (a couple sentences at most) for your character's pulp novel. Don't nail down all of the details of it yet (you'll find out why below).
2. Write down two skills or attributes or combination thereof that are in some way tied into the events of the novel.
- STAGE DELTA - At the beginning of STAGE DELTA, the book titles are logged on individual index cards. The GM shuffles the stack and hands them out. If a player gets his own novel, he should trade index cards with the person to his right until everyone has a title that isn't theirs. The title of the book a player is now holding is a book that his character had a supporting role in. For each index card, the involved players - the player whose book it is, and the player who has just received that book's index card - should discuss the story, and add one or two sentences to the description of the novel to reflect the supporting character's role.
Player Rules
1. Add a sentence or two to the description of the pulp novel you're supporting cast in.
2. Write down two skills or attributes or combination thereof that are in some way tied into the events of the novel.
- STAGE EPSILON - EPSILON is identical to DELTA, with the sole caveat that no character can costar in the same book twice.
Player Rules
1. Add a sentence or two to the description of the pulp novel you're supporting cast in.
2. Write down two skills or attributes or combination thereof that are in some way tied into the events of the novel.
- STAGE ZETA - In this final stage of character creation, the players roll up their characters according to Savage Worlds system mechanics with a few nuances. Skills or attributes used (and logged) in the "novels" receive bonuses.
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(*) Stolen liberally from Fate 3.0